Best quotes by Yoko Taro on Game

Checkout quotes by Yoko Taro on Game

  • Speaking seriously, 'Ikaruga' influenced how I synchronize the game sequences with the music. Combining the two in a way that appeals to people's hearts is a task that's quite difficult.
    - Yoko Taro
  • When you really think about it, it doesn't really matter where a game ends. Ultimately, if the player is satisfied with stopping at a particular point, it doesn't matter if it's where the creator intended things to end or not... and so that's where the idea of having so many endings came about.
    - Yoko Taro
  • I've always felt that it didn't feel right for me when a protagonist goes through a storyline where they're killing a lot of enemies, and at the very end of the story he ends up kissing the heroine and that's where you end the game.
    - Yoko Taro
  • As for my favorite games growing up, if I were to mention a game other than 'Gradius', it would have to be 'Xevious'.
    - Yoko Taro
  • In any case, 'Nier: Automata' is not a perfect game. But I am proud of everything in it.
    - Yoko Taro
  • Actually, multiple playthroughs and deleting save files are things that other games have done, so I don't see myself as a forerunner of those elements in the game.
    - Yoko Taro