Best quotes by Rob Manuel on Game

Checkout quotes by Rob Manuel on Game

  • One of the most popular games to watch on eSports is 'League of Legends,' a game that blends role-playing, managing resources and shouting at your friends. Again, if I had another thousand words, I might be able to scratch the surface of this game, but all you need to know is that gamers love to play it, and even more of them love to watch it.
    - Rob Manuel
  • Sometimes we need to step back and understand the power of video games. 'Dear Esther' does just that. Through visuals, audio, and narration, this title weaves a story around the player as they explore different areas in the game.
    - Rob Manuel
  • Somewhere in your house is a game that could use a good beating. Pick it up. Play to the end. Get all the achievements/trophies out of it. So you've maxed out all your points. Play it again at a harder difficulty. Do something. It's startling the number of games people own but haven't beaten for one reason or another.
    - Rob Manuel
  • Not only a great game, 'Uncharted 2' raised the bar for storytelling for the medium. The game treated action as a part of the overall story rather than a way to move from plot point to plot point.
    - Rob Manuel
  • A little light on the RPG elements but heavy on action, 'Mass Effect 2' was the game that created a world of characters that I actually cared about. When it came down to making those tough decisions during the final mission, I actually had to put the controller down and think about my choices.
    - Rob Manuel
  • Sometimes it's not always about what you can see or hear but what's under the hood of a game that's most impressive. Between those thousands and thousands of lines of code, magic happens. Sometimes the most amazing feats of gaming wizardry happen without you even noticing.
    - Rob Manuel
  • 'Faraway' takes only minutes or a couple of bus stops to play. The easy to use touch controls work beautifully on the iPad. This is the game that should come standard on every new iPad.
    - Rob Manuel
  • We need games like 'A Closed World' for many reasons. When you hear another developer talk about how games need to grow up, they need to tackle adult themes, and how they need to embrace that ability to transport the player into a different world, this is that game that they want other developers to make.
    - Rob Manuel
  • The idea that everyone in their lives has played a video game is becoming more acceptable to the general audience. Now we just need to work on the idea that, even out of adolescence, that it's okay to still play.
    - Rob Manuel