Best quotes by Markus Persson on Game

Checkout quotes by Markus Persson on Game

  • For 'Minecraft,' it actually started with an isometric strategy game.
    - Markus Persson
  • Infinite power just isn't very interesting, no matter what game you're playing. It's much more fun when you have a limited tool set to use against the odds.
    - Markus Persson
  • I guess people feel like they kind of know me. The game developer me, or the Twitter persona, that's Notch. It's a censored version. The real me is Markus.
    - Markus Persson
  • Just make games for yourself and try to have a critical eye to what you do. If you genuinely like the game, there will be other people who like it as well.
    - Markus Persson
  • I really wanted to make a dungeon crawler, but this game came out, 'Legend of Grimrock 2,' which was, like, the perfect dungeon crawler. It basically destroyed the genre for me, and no way could I make a game that good in that genre.
    - Markus Persson
  • The first game I actually bought myself with my own money was 'The Bard's Tale.'
    - Markus Persson
  • If I had intended for 'Minecraft' to end up on consoles, I wouldn't have developed the game in Java. The decision to port the game to consoles came from a combination of player requests, a desire to play around with the brand on different platforms, and some interesting business deals.
    - Markus Persson
  • Specifically, my favorite tool in Java is hot code swapping in debug mode, meaning I can edit the code while the game is running and immediately see the results in the running game. This is super great for rapid tweaking.
    - Markus Persson
  • Facebook is not a company of grass-roots tech enthusiasts. Facebook is not a game tech company. Facebook has a history of caring about building user numbers, and nothing but building user numbers.
    - Markus Persson
  • Steam is not really leading the PC in any creative way, but it certainly has proved that the PC is a viable commercial platform by having a product that is amazingly easy to use for the end user, to the point where it's easier to buy a game on Steam than it is to pirate it.
    - Markus Persson
  • Having built-in video recording capabilities for a game that focuses on user-generated content might be a very good thing.
    - Markus Persson