Best quotes by David Cage on Game
Checkout quotes by David Cage on Game
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‟ Playing with light is something that is very important, especially when you want cinematography in your game.
- David Cage
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‟ Getting the player emotionally involved is the holy grail. We try to make players forget they're playing a game. We want them to live the experience and suspend disbelief.
- David Cage
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‟ Some media used to talk about video games only to say how violent or addictive they could be. With 'Heavy Rain,' they talked about the story of the game and the emotions they felt while playing.
- David Cage
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‟ I've always felt that 'game over' is a state of failure more for the game designer than from the player.
- David Cage
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‟ Game Over is a very frustrating game convention. In short, it means, 'If you were not good enough or did not play the game the way the designer intended you to play, you should play again until you do it right.' What kind of story could a writer tell where the characters could play the same scene ten times until the outcome is right?
- David Cage
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‟ I broke pretty much every rule of classic game design and tried to invent new ones.
- David Cage
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‟ 'Heavy Rain' was my baby, my reason to live, and my oxygen for four years. And seeing the successful release of the game has been the most extraordinary reward I could have dreamt of, after years of working in the dark.
- David Cage
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‟ QTE is a very strange thing... it really depends on what you expect from your game experience.
- David Cage
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‟ I try to get better at what I'm doing, game after game.
- David Cage
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‟ I don't differentiate game design and script; it is one and only document. I think that one of the biggest problem with storytelling in games is that people tend to separate story and interactivity. Both should be conceived as one entity, each using the other.
- David Cage
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‟ Some people are shocked when a game evokes real-world issues. But this platform is about becoming the characters, not just seeing them from the outside, like in a film.
- David Cage
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‟ I disagree that injecting emotion into a game comes at the expense of the playing experience.
- David Cage